chris723 Posted January 12, 2010 Share Posted January 12, 2010 Hi guys, Was wondering if I could get your opinions on how I could improve this render and make it look more realistic? It’s my first real attempt at an exterior render using v-ray for 3ds max, so I’m still learning a fare bit. The model was built in Archicad and exported in as a 3ds into max. I’ve used v-ray HDRI and a target direct light for the lighting, using v-ray shadows, and used v-ray materials. When experimenting I found that adding displacement to the materials started to give the model a more realistic appearance but this also started to lift the material away from the model, making the edges dark. Does anyone know how to overcome this? Also the glass needs a lot of work, which I haven’t looked into yet. Is it just a case of dropping a v-ray glass material in and mapping it? I’ve attached some of my render settings. Thanks for any help Link to comment Share on other sites More sharing options...
Thablanch Posted January 12, 2010 Share Posted January 12, 2010 I think you've got quite a good start here... For glass, it is all about what it is reflecting, so if your environment is black, it will reflect black. As for general light, I think you need a little more contrast.. but you are getting there. Link to comment Share on other sites More sharing options...
BN11 Posted January 13, 2010 Share Posted January 13, 2010 Hi Chris Nice to see another ArchiCAD user ! Good first try.....I would keep things simple & ditch the displacement & HDRI for now & concentrate on your camera position & lighting. There's plenty of good tutorials on the web. With the materials / textures, try & get some good quality maps (CG textures.com) + vray materials.de.......again keep things simple & don't use displacement. If you want to go a step further, try the VRay sun/sky/camera setup - again plenty of tutorials available. Good Luck ! Link to comment Share on other sites More sharing options...
chris723 Posted January 13, 2010 Author Share Posted January 13, 2010 Thanks for the replies guys, im going to get onto that today. BN11 - When i export the 3ds out of archicad and into max, im losing my door frames, do you know why this is? Thanks Link to comment Share on other sites More sharing options...
BN11 Posted January 13, 2010 Share Posted January 13, 2010 Hi Chris You should not loose anything when exporting from ArchiCAD to 3DS. In ArchiCAD I always use the 'Construct 3DS objects according to : Materials' setting when exporting. If you are still having problems, change the window/door frame material in ArchiCAD to something else & try again. Also make sure you are up to date with the latest build(version) of ArchiCAD. Link to comment Share on other sites More sharing options...
chris723 Posted January 13, 2010 Author Share Posted January 13, 2010 (edited) Ok thanks, i'll check my settings. Here's the latest render after learning the basics on the vray sun & camera. Anyone? Edited January 14, 2010 by chris723 Link to comment Share on other sites More sharing options...
BN11 Posted January 14, 2010 Share Posted January 14, 2010 Hi Chris I think the lighting is looking better.....but still not as crisp as it should be. Keep on experimenting with the Vray Cam/Sun/Sky & you get there You need to resolve the issue of the missing window/door frames Not sure about the textures - looks very dirty & low quality. Is it supposed to be metal cladding panels - if so, model these in 3d so they line in with the openings...see attached image I think you also need to pull the camera back to see more of the building + add some finishing touches like trees/planting/people (although leave this until your happy with the basic building & textures) Link to comment Share on other sites More sharing options...
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