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uvw unwrap question


Tommy L
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So Im rendering a box. A product. I have the box UVW mapped and the texture is sitting nicely where I want it.

 

Question:

How do I chamfer the edges and retain the mapping?

And yes, Im a spaz at uvw mapping.

I know if I was using Mental ray I could use the shader, but Im using Vray.

 

Any help or link to tutorials would be much appreciated.

Tom.

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