Tommy L Posted January 15, 2010 Share Posted January 15, 2010 So Im rendering a box. A product. I have the box UVW mapped and the texture is sitting nicely where I want it. Question: How do I chamfer the edges and retain the mapping? And yes, Im a spaz at uvw mapping. I know if I was using Mental ray I could use the shader, but Im using Vray. Any help or link to tutorials would be much appreciated. Tom. Link to comment Share on other sites More sharing options...
pipjor Posted January 16, 2010 Share Posted January 16, 2010 Tommy, try "box Mapping" in the Normal Mapping option in your Unwrap UVW.. Link to comment Share on other sites More sharing options...
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