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Baking Pflow with mesher and edit poly


YOHKOH
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Hi there

 

I've set up some a variety or rocks as separate objects to emit from a road surface in pflow. Works fine.

 

I then wanted to bake these so I could edit them individually, I used mesher for this, resulting in one large mesh with containing all the particles.

 

However I now want to use reactor on my rocks, creating a rigid body collection out of them and have them tumble around.

 

Problem is, I cant do the reactor work with all the objects baked to a single mesh.

 

A- Is there a way to extract all my particles from plow as individual objects?

 

B- Can I extract elemets from my mesh into individual objects, like using detach but on all elements in one go?

 

Thanks in advance

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