YOHKOH Posted March 11, 2010 Share Posted March 11, 2010 Hi there I've set up some a variety or rocks as separate objects to emit from a road surface in pflow. Works fine. I then wanted to bake these so I could edit them individually, I used mesher for this, resulting in one large mesh with containing all the particles. However I now want to use reactor on my rocks, creating a rigid body collection out of them and have them tumble around. Problem is, I cant do the reactor work with all the objects baked to a single mesh. A- Is there a way to extract all my particles from plow as individual objects? B- Can I extract elemets from my mesh into individual objects, like using detach but on all elements in one go? Thanks in advance Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted March 11, 2010 Share Posted March 11, 2010 Maybe you could do that converting it into editable mesh and using the Explode command. Link to comment Share on other sites More sharing options...
YOHKOH Posted March 11, 2010 Author Share Posted March 11, 2010 Who's the daddy?? You're the daddy!! Thanks a lot. Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted March 11, 2010 Share Posted March 11, 2010 Lol... Link to comment Share on other sites More sharing options...
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