Playdo Posted April 19, 2010 Share Posted April 19, 2010 I haven't found much information on what, exactly, VRay standalone is. Is it a totally separated rendering program to import the models into, and if so, where do the materials, lighting, get set up? I'm interested in knowing, as there seems to be no plugins, if you can model in modo/silo and then simply export the model into VRay as a separate program for rendering. Link to comment Share on other sites More sharing options...
Devin Johnston Posted April 19, 2010 Share Posted April 19, 2010 It's the command line version, it doesn't have any modeling capabilities just the render engine. Link to comment Share on other sites More sharing options...
Playdo Posted April 19, 2010 Author Share Posted April 19, 2010 Ok, thanks Maxer. Can you elaborate, I wasn't able to find information about this on their site? Do you set up the materials/lighting etc. in the modeling application and then bring it all in VRay to render? If so, can anyone share their experience with having to jump back and forth between the modeling app. and the render app. to tweak settings? Link to comment Share on other sites More sharing options...
Devin Johnston Posted April 19, 2010 Share Posted April 19, 2010 Here's a direct quote from Vlado: "The standalone is just a command-line renderer. It does not have a GUI of any sort expect for the V-Ray VFB. As such, you can't really import anything into it. The only thing that it understands is the .vrscene file format. You can export .vrscene files from 3ds Max or from Maya." Link to comment Share on other sites More sharing options...
Playdo Posted April 19, 2010 Author Share Posted April 19, 2010 I don't know about VRay VFB or .vrscenes, so I'll look into it. Link to comment Share on other sites More sharing options...
Devin Johnston Posted April 19, 2010 Share Posted April 19, 2010 It's not a modeling program, all it does is render exported scenes that have already been created in other 3D packages using Vray. Link to comment Share on other sites More sharing options...
DanGrover Posted April 19, 2010 Share Posted April 19, 2010 In fact, Max creates that file when it's compiling everything before the frame renders, it just passes it straight to the VRay renderer so you never notice it. The same is true of MR. Link to comment Share on other sites More sharing options...
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