adarsh Posted May 11, 2010 Share Posted May 11, 2010 Hi All, Would like to know more about FBX files ( files with .fbx extension). It is a technology and format developed by Autodesk. 1) What is the need for .fbx files? 2) Can .fbx files be exported to Maya, Max, XSI and vice versa ? 3) If Yes to (2) , how are the dependent maps textures and other mapped references packaged ? 4) Seen that AE CS5 / FCP / AVID can export/import the file format Could any one of you please give a brief description and explanation about this tech/file format. Experiences in using this file format, advantages, disadvantages etc Thank you Adarsh Link to comment Share on other sites More sharing options...
BVI Posted May 12, 2010 Share Posted May 12, 2010 Wouldnt google be a better way to find this info? FBX is a bloated work around. The files are MASSIVE and store every bit of UV, TRI etc etc etc information known to man. Yet....it has saved our butts a few times. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now