desgnr Posted February 4, 2004 Share Posted February 4, 2004 I'm using ADT2004 Viz How do i Put the lights in an interior scene ? I tried 75 w. light bulbs near the ceiling,but only get reflection on ceiling. Where do i place them to get correct lighting ? Can anyone explain how to do interior lighting ? Also what are the best lights to use ? Link to comment Share on other sites More sharing options...
kingeldar Posted February 8, 2004 Share Posted February 8, 2004 i'm not an expert but.. let's ry to explain well photometric bulbs are not really 'visible' you need to put a visible source (like a 3d glass bulb) the photometric bulb only emits lihght that can get reflected so u can see the bulb's reflection in ceilling or in a mirror if u want to see a source model one and put the photomoetric bulb in it and neverfprget phometric lights are real world scale lights so u won't light more than a closet with a 75w alone bulb!! if u want to light a normal room u need many 75w bulbs (like in real life see ur home one halogen is 400w dudde!!) hope this could help see this for an exemple only 2 sources of light (75 & 100 w bulbs) enclosed in transparent 60% white plastic emit 500 or 700 of light) and another strong light outisde (other sources behind cam) http://www.cgarchitect.com/gallery/image_spotlight.asp?galleryID=19084 Link to comment Share on other sites More sharing options...
Jason Matthews Posted February 12, 2004 Share Posted February 12, 2004 Try to make a reflective surface that is transparent with a reflective distance of about 6 inches. This way you can place a bulb close enough to the ceiling and get the light and possibly the reflection. Also, try to exclude the reflective plane from shadows and lights. I think it will still pick up the relection, but I am not sure. Link to comment Share on other sites More sharing options...
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