kingeldar Posted February 6, 2004 Share Posted February 6, 2004 was anyone able to link at least once a view to vizrender? i can't (i can but it takes a f....' bunch of time and i can't get no radiosity solution....) does anyone know why? (when i want to render a full model i create a new .dwg which in i copy all my constructs creatin a huge file... i would prefer usin a view if possible....) Link to comment Share on other sites More sharing options...
kingeldar Posted February 8, 2004 Author Share Posted February 8, 2004 well i was a little upset when postin precedent post but i think i have a little pb anyway ican link but it's very long and after i have many time problem with the files... very strange indeed huge projects don't seem to link anyway did anyone experiment same problem? Link to comment Share on other sites More sharing options...
Kerry Thompson Posted February 9, 2004 Share Posted February 9, 2004 Hi I have successful linking but the projects are not that big – mainly domestic housing in scale. I use the project manager to create various view files of the project, I use only the constructs which contribute to the particular view I want of the model and then link. I do have some issues sometimes with updating the links but have generally found that it works well. What are the specs of the computer system being used? Kerry Link to comment Share on other sites More sharing options...
kingeldar Posted February 10, 2004 Author Share Posted February 10, 2004 cpu specs: dual athlon mp2200+ msi k7d master (6501) motherboard chipste amd760mpx Quadro fx500 (formerly had a radeon caused many crash with autodesk and discreet products....) antec truepower 550w etc... problem is not da cpu! problem happens with large compositions using many constructs (small urabn project , many building, windows styles....) impossible to link or linked after 1 or 2 hours! same problem with radiosity solution!! smaller files (single family house, flat with all appliances and furniture) seem to link correctly... autodesk france was not able to help me about that bulls..t!! so i still have to put all construct together in 1 file (huge file) to link and render... (that is stupid cause i loose all ability to modify! (or i have to make each construct a block so i can modify block and then the huge file gets updated, stupid way fastidious way...) Link to comment Share on other sites More sharing options...
Kerry Thompson Posted February 10, 2004 Share Posted February 10, 2004 From what you indicate, maybe the scale of what you are working on is outside the feasible envelope of ADT4/Viz Render and the hardware you are using. Since ADT is based on AutoCAD, the models are constructed in a “high precision” database. As you move further away from 0,0,0, the accuracy falls off. For the majority of work, you do not see the issue but where you are working 500Km from 0,0,0 and the base AutoCAD unit is in millimetres, you find that the end point of lines may not meet. Viz Render does not seem to have any precision settings in the way the Viz 4. I have a colleague who is currently undertaking the drawings of power station, The 2D is derived from 3D models of the station using extensive xref hierarchies – one file load is 80Mb. He used millimetres as his base units and is working in 250 Km from the 0,0,0. He is having similar issues to you. Possible approaches are: Move the move a close to 0,0,0 as possible, use a courser unit in the AutoCAD – maybe metres instead of millimetres, or move the rendering to an application which will allow you to have some control on the precision, and has xref capability to control the model detail and content. Maybe Viz or Max 6? Kerry Link to comment Share on other sites More sharing options...
kingeldar Posted February 10, 2004 Author Share Posted February 10, 2004 working using meters... base point always near 0,0,0 ( a few meters away) problem seems to be x-ref related cause even huge huge models get quickly exported when no x-ref in it... (biggets model exported was 28mb when a view is a few kb and many x-ref)) but i'm not really sure thx anyway (or maybe i misunderstood all what u said, i'm tired & my anglish s not so good..) Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now