zamalkawy Posted March 11, 2004 Share Posted March 11, 2004 hi everybody , does any body know a way to model electric wiring with minimal polygons? Link to comment Share on other sites More sharing options...
STRAT Posted March 11, 2004 Share Posted March 11, 2004 hi everybody , does any body know a way to model electric wiring with minimal polygons? renderable splines Link to comment Share on other sites More sharing options...
mauarduz Posted March 11, 2004 Share Posted March 11, 2004 just renderable splines maybe ? Link to comment Share on other sites More sharing options...
jucaro Posted March 11, 2004 Share Posted March 11, 2004 What software would you be using? Maybe you could post your question in the appropriate section/channel in the forum, then maybe we can start to help Link to comment Share on other sites More sharing options...
smoke3dstudio Posted March 11, 2004 Share Posted March 11, 2004 yeah, just make the line renderable but if you want it to be a real 3d model, 1. create a line with a number of vertexes on it and make it not streatch by move some vertexes in any x/y/z directions. copy the line (by segment/spline sub object), may be 2 -3 time and adjust their vertexes again (make it seam less). 2. make renderable and give the thickness and segment = about 12 and copy those 3 to be 6, 9 and..... 3. convert to poly and use noise modifier 4. use optimize modifier on the line these lines will look OK if you don't move the camera too closed to them. Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted March 13, 2004 Share Posted March 13, 2004 maybe make a swooping spline, extract it 4 or 5 ft.. make a tansparency map that has 4 lines on it, or however many lines you want, map onto extracted swooping spline. 4 electric lines for the polygon count of 1. Link to comment Share on other sites More sharing options...
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