Fountain_Fiend Posted June 30, 2010 Share Posted June 30, 2010 (edited) No, I will not be consistently modeling rain and clouds...only Kurt Cobain's hair and the space needle (ok not those either). But I do expect to need to do some modeling of water, as I am an artist whose sculpture often uses water. I want to: * Create mockups for clients and public art proposals involving organic shapes and water * Be able to export to 2D construction blueprint type format * Best ease of use/learning curve without too much compromise of quality and capability * Being able to animate would be nice I suppose, I do make kinetic sculpture, but animation is not necessary Samples of my work are at http://www.FlowMotionArt.com/gallery I used Google Sketchup for one project then though I should work with something more powerful if I'm going to learn a program. I am thinking 3DS max but what do you folks recommend? Thanks! Tom from Seattle Edited June 30, 2010 by Fountain_Fiend Link to comment Share on other sites More sharing options...
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