cmrodrigo Posted August 27, 2010 Share Posted August 27, 2010 Studio/Institution: design galleryGenre: Residential InteriorSoftware: 3dmax2009Description: night at master bedroom Link to comment Share on other sites More sharing options...
kacartwright Posted August 27, 2010 Share Posted August 27, 2010 To be honest...I really like this scene and it looks great! Good work! I would even be interested in seeing this scene with a less reflective floor. Otherwise, your doing good. Link to comment Share on other sites More sharing options...
cmrodrigo Posted August 27, 2010 Author Share Posted August 27, 2010 thank you very much for sir kacartwright it should be lessen the reflection of the flooring thank you very much and more power to you and extending to your family and friends Link to comment Share on other sites More sharing options...
PauloN Posted November 19, 2010 Share Posted November 19, 2010 The thing that pops out to me the most is the lamps. It seems as I they are emitting lights themselves as opposed to a bulb inside them. Have a close look at one o those lamps they tend to be semi transparent almost opaque maybe like 90% opaque you should have a a pretty bright hot spot in the middle and a soft gradient going towards the outside and the light should be very strong along the top and bottom o it Which is where most of the light will be coming from casting on the walls, and floor. Link to comment Share on other sites More sharing options...
Tron Posted December 2, 2010 Share Posted December 2, 2010 Good crit.. I also think the light bounces should be upped... or maybe just bring the gamma up in post. I hope you dont mind, but I did a quick test and upped the gamma to 1.68. [ATTACH=CONFIG]40200[/ATTACH] Link to comment Share on other sites More sharing options...
PauloN Posted December 2, 2010 Share Posted December 2, 2010 It all dependso n what you are after, If you want realism, then it wouldnt look like the render because if its in the evening and only those two lights are lighting in the background then the foreground would look much darker and become increasingly bright as it comes closer to the light, and not a diffuse ambient lighting as there but then that would be very boring and wouldnt show the model off very well. I think that by cranking up the gamma the scene is supposed to be lit in the evening but its mega bright and there are only those lamps as light emmiters. I would also never mess with the gamma of an image, I would toy around with the exposure a bit and you would get the same effect. Are you following a linear workflow? also the bed sheets need looking at Link to comment Share on other sites More sharing options...
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