Jump to content

Mia_Material in Maya 7


clebo99
 Share

Recommended Posts

  • 1 month later...

Hiya, your lighting is wonky :p

 

Try this, create a spehere and make it 5 times bigger than the model so it surrounds everything including the camera (ie you can see the model through the camera rather than the sphere, which is all around).

 

Give it a lambert mat and increse the ambient light to say 2 (to pass from one u doubleclick the colour and increase the V intensity to 2.0 in the HSV sliders)

 

know render the scene using GI and FG.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...