juangala Posted September 21, 2010 Share Posted September 21, 2010 Hi guys, Does anybody know what may be causing these triangulated faces on my renderings? It's just a simple npower nurbs made of 4 splines. No mapping, no materials. I am attaching the viewport image and one render with the annoying thing. I am working with 3ds max 2011 and power nurbs. [ATTACH=CONFIG]39226[/ATTACH][ATTACH=CONFIG]39225[/ATTACH] Link to comment Share on other sites More sharing options...
postite Posted September 21, 2010 Share Posted September 21, 2010 Hi, It seems that some faces are not correctly oriented. You can flip them manually. It would be easier to apply a 2 sided standard material or an A&D Material with backface culling unticked. Link to comment Share on other sites More sharing options...
juangala Posted September 21, 2010 Author Share Posted September 21, 2010 Fast and easy, thanks!! Do you know a way to avoid those triangles back faces, using any metallic paint material? (kind of backface cooling) Link to comment Share on other sites More sharing options...
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