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Triangulated faces rendering issue with 3ds max nurbs


juangala
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Hi guys,

Does anybody know what may be causing these triangulated faces on my renderings? It's just a simple npower nurbs made of 4 splines. No mapping, no materials. I am attaching the viewport image and one render with the annoying thing.

I am working with 3ds max 2011 and power nurbs.

 

[ATTACH=CONFIG]39226[/ATTACH][ATTACH=CONFIG]39225[/ATTACH]

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