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exterior rendering


mrath04
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I don´t really understand what your problem is but Vray is a physically based rendering engine. So, you should only use photometric lights. In the case of Vray, you should only use Vray lights. Therefore, you should use vraysun and vraysky for you exterior scene. Hope it helps. Good luck.

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You are getting color bleeding from adjacent objects. For the colored object, click on the material type slot (to the right of the material name) and choose VrayOverideMtl - Keep the old material as a sub-object.

 

Four slots will appear - the first is your base material (colored objects) the next is GI material. Click on GI Material and choose

Vray material from the list. Make the color of this material white. This should solve the color bleeding problem.

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  • 2 weeks later...

I'm positive it's white balance issue as well, try using NEUTRAL white balance value in physical camera settings, if that doesnt work, go for D50, if it still turns too yellowish check the vray sun and set TURBIDITY value to 2, also know that if the sun is low on the horizon (i.e. sunset position) it will inevitably color the whole thing pretty yellowish

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  • 2 weeks later...

Ok, this is my recomendation for exterior renders:

Ligthing:

-Use Vray sun whit vraysky. I recommended that the color of the sky match the ambient color of scene, or vraysky color

-Use global ilumination (GI) to iluminates deeps walls. Usualy i use 1.0 for the first rebound and .85 for 2 rebound

-Vray Physical Camera also control ilumintation. Check the values for Fnumber, Speed and ISO.

-Color maping: this setting also influence the ilumination of the scene. I recomend Rainhard or Exponencial.

 

Material:

-If you use vray, use vray materials for best results.

-Each material has a different composition. Regulary i use the fallowing:

Grass: vray material whit vray displacement

Glass: vray mat. whit reflect. For the glass is important check the normals of the glass surface. if you use

glossy effect i recommend .6 to .85 values

Walls: vraymat whit color. You can add bump, or displacemet for textures walls

 

I hope these recommendations will be helpful.

Greetings

JC

3dxmodels.com ----vray scenes settings, tutorials and more

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