mattclinch Posted December 21, 2010 Share Posted December 21, 2010 i've got a very simple but nice model of a sealed room with a single recessed skylight that allows a beam of light to shine on a particular object. i thought maybe if we locked of the camera view, resolution, and ratio. agreed specific materials for floor, walls, etc and then simply set about trying to get the most realistic lighting setup possible using whatever renderer. hopefully to highlight strengths and weaknesses of renderers and spark conversation on techniques, reasons for setups and best practices. anyone fancy it? Link to comment Share on other sites More sharing options...
Dave Buckley Posted December 21, 2010 Share Posted December 21, 2010 do it, where you going to host it? here? Link to comment Share on other sites More sharing options...
JonRashid Posted December 21, 2010 Share Posted December 21, 2010 I'd be up for that could be really useful. There must be a huge array of possible solutions, and would be good to see how others accomplish. Link to comment Share on other sites More sharing options...
mattclinch Posted December 21, 2010 Author Share Posted December 21, 2010 yea, and speed vs quality etc. i think it would just be a thread on here, yea. Link to comment Share on other sites More sharing options...
Jonathan Sanchez Posted December 21, 2010 Share Posted December 21, 2010 I'd join too. Link to comment Share on other sites More sharing options...
notamondayfan Posted December 21, 2010 Share Posted December 21, 2010 Yup count me in! I would agree with you about the camera and materials too, keep them locked (maybe just simple colours, with reflections, rerfactions, bumps?) so we can see direct comparisons. Also maybe no post production work (including things like exposure, curves inside vray frame buffer), just the raw RGB? The CG talk lighting challenges are good, but so much of their "lighting" challenge is down to modelling, materials and composition. Link to comment Share on other sites More sharing options...
mattclinch Posted December 21, 2010 Author Share Posted December 21, 2010 yea, i'm happy with that. perhaps a basic concrete material for the walls (diff, spec, and norm maps), and a wooden board floor (diff, spec, and norm maps) and the object in a bright red ceramic material (teapot i think..) so we can look at colour bleed. this makes the materials relevant to architecture. definitely happy with no post though - means exposure settings can be given out too, as i always use custom set for this too. Link to comment Share on other sites More sharing options...
Nic H Posted December 21, 2010 Share Posted December 21, 2010 (edited) arrghh no post!! my raw renders loook generally rubbish, as long as the lighting balance is there and materials are clear im done then blur and colour in post _ _ _ i would however participate. dunno about the set materials though Edited December 21, 2010 by nicnic Link to comment Share on other sites More sharing options...
neko Posted December 21, 2010 Share Posted December 21, 2010 i doubt i'd be able to compete with some of the talent on here, but i'd still be interested in trying it just for the educational value. nice idea. Link to comment Share on other sites More sharing options...
Nic H Posted December 21, 2010 Share Posted December 21, 2010 haha its not a competition though - its lighting a box and sharing settings / approaches etc. Link to comment Share on other sites More sharing options...
mattclinch Posted December 21, 2010 Author Share Posted December 21, 2010 yea, competition was the wrong word to use really. "collaborative learning project" or something equally middle management sounding would have been more appropriate. no reason people can't do a bit of post if they are prepared to share it, so long as they also show the raw render? what do we think? Link to comment Share on other sites More sharing options...
Dave Buckley Posted December 21, 2010 Share Posted December 21, 2010 i think get the model posted Link to comment Share on other sites More sharing options...
Inxa Posted December 21, 2010 Share Posted December 21, 2010 I will join in too. Surely. Link to comment Share on other sites More sharing options...
alias_marks Posted December 21, 2010 Share Posted December 21, 2010 (edited) I'd give it the old college try, been looking for an excuse to use vray's new bi-directional path tracing GI method... Edited December 21, 2010 by alias_marks clarification Link to comment Share on other sites More sharing options...
jinsley Posted December 21, 2010 Share Posted December 21, 2010 I'm in... sounds fun and educational. Link to comment Share on other sites More sharing options...
notamondayfan Posted December 21, 2010 Share Posted December 21, 2010 Maybe be a bit flexible with materials, but stick to a general conecept, like you said concrete, wood, and a strong diffuse colour, but let us tweek the materials too. Plus it may be a bit hard to keep everything unifrom and fair when people use different software. Maybe some of the challenge could be perfect the materials too, and we share our settings? Link to comment Share on other sites More sharing options...
mattclinch Posted December 21, 2010 Author Share Posted December 21, 2010 yea, cool. sorted. will get the model cleaned up and post it in its own thread sometime in the next couple of days. Link to comment Share on other sites More sharing options...
notamondayfan Posted December 21, 2010 Share Posted December 21, 2010 Just in time for the xmas break, my wife is gonna love that!!! Link to comment Share on other sites More sharing options...
mattclinch Posted December 21, 2010 Author Share Posted December 21, 2010 well i imagine it will run for a couple of months or until people get bored. would people rather i put it up in the new year? i'm away from 23rd-28th and then 3rd-4th so i wouldn't be able to do anything soon either. Link to comment Share on other sites More sharing options...
kippu Posted December 21, 2010 Share Posted December 21, 2010 rather put it up now , be nice to do something interesting during the break Link to comment Share on other sites More sharing options...
Dave Buckley Posted December 22, 2010 Share Posted December 22, 2010 doesn't really matter when it goes up if it has no official deadline and is more a learning tool Link to comment Share on other sites More sharing options...
padre.ayuso Posted December 23, 2010 Share Posted December 23, 2010 OK, I'm ready, it sounds exciting and as said, educational too! Let us know when this is ready! Link to comment Share on other sites More sharing options...
absolute3d Posted December 23, 2010 Share Posted December 23, 2010 Nice projects matt Count me in too, i tihnk this gonna be a lot interesting and useful. Cheers, Thomas Link to comment Share on other sites More sharing options...
Tommy L Posted December 23, 2010 Share Posted December 23, 2010 Im in. Link to comment Share on other sites More sharing options...
notamondayfan Posted January 4, 2011 Share Posted January 4, 2011 Any update Matt? Ive got itchy render fingers! Link to comment Share on other sites More sharing options...
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