colomdq Posted January 20, 2011 Share Posted January 20, 2011 Studio/Institution: FreelanceGenre: Residential ExteriorSoftware: Vray 2, PhotoshopDescription: Hi guys, im a newbie in 3d world. Here is one of my first tests. Rendered using vray 2 and post work in photoshop. I want to get better renders. so, suggestions-critiques are welcome! THANKS! Sorry for my english... (from argentina) Link to comment Share on other sites More sharing options...
JonRashid Posted January 20, 2011 Share Posted January 20, 2011 Hi Nice render. Perhaps some subtle reflection on windows and some sort of interior curtain or detail to stop the windows looking like dead holes. Link to comment Share on other sites More sharing options...
colomdq Posted January 21, 2011 Author Share Posted January 21, 2011 hey Jon, thanks for comment and suggest! will post again with your observation... Link to comment Share on other sites More sharing options...
Wrender Posted January 21, 2011 Share Posted January 21, 2011 First, I'm surprised you're brand new to the 3d scene - already looking good. Some comments: 1. Some areas of your model don't make sense to me. The window on the left doesn't have a frame like the others - what is this supposed to be? Also, not sure if this is the back or front of the house. Are those doors leading out onto the patio area? Might add some details there (doorknobs) and also some life out on the patio like outdoor furniture, planters, concrete edgework, etc. Lastly, the bar above the doors - not sure what this is? 2. I'd remove the foreground plants that look like palms. They don't match the house's aesthetic. 3. The ivy looks good, but implies that the house is old. That's fine, but to further the old feeling, I would grunge up the brick and shingles slightly. Not enough to make it look decrepit, but enough to show that it's "lived in". Also, the wood looks a little too fresh and bright when juxtaposed against the ivy and stone. I'd think it would be more weather worn and sun baked. Just some small stuff to take into consideration. Link to comment Share on other sites More sharing options...
colomdq Posted January 24, 2011 Author Share Posted January 24, 2011 Hey guys. ibeen working on details that you mention and others that consider will give the render better look (background, daylight,) and spend some (a lot really...) time to add an old rusty look to the materials. reflection: it really put the model in another level. Everything that you said is absolute right. I will post one last render with some other details, like furniture, knobs... hope you like the progress! Thanks Wrender youve been really really helpful... as a newbie, think need more time to see those big detail that make the difference between good/regular (like this) and pro. best regards! Link to comment Share on other sites More sharing options...
Akira329 Posted January 25, 2011 Share Posted January 25, 2011 Is it possible to change the angle and bring it down to the horizon a bit? I think you change angles because of the change in depth on the facade. Can hardly notice this detail especially since the roof doesn't follow. Link to comment Share on other sites More sharing options...
Tron Posted January 25, 2011 Share Posted January 25, 2011 Looking much better in terms of mateirals. I'd lower that cam (as mentioned). Link to comment Share on other sites More sharing options...
padre.ayuso Posted January 31, 2011 Share Posted January 31, 2011 Looks really nice there! Since you have a beautiful day on the rendering... just as an idea, put something right outside that middle window, where you have some concrete, it seems bare and empty and almost seems like an unfinished driveway, until you look at the left and find that there is the real garage. Otherwise, all I can say is that I wished my first few renders would have looked like yours! Congrats! Link to comment Share on other sites More sharing options...
MatiasVFX Posted March 23, 2011 Share Posted March 23, 2011 Hi!, very nice render! Are you a newbie? or this is your first post? Yep i know it's weird writing English when we both are from the same country ahaahah. Anyway, the only thing i'm asking for is: how about a bump or displacement map? I mean it for the walls. I think maybe that would give you a more realistic surface. Altought I like it very much Link to comment Share on other sites More sharing options...
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