DANKITCHENS Posted February 7, 2011 Share Posted February 7, 2011 Hi All, Got a wee problem with my .max files saving. Some of them are taking in excess of 5 minutes to save. A new file saves quickly as normal, but after I merge it with other .max files it takes progressively longer and longer (depending on how many times I merge with the other files, and which ones I merge). I need to merge with these other files to get props, materials, lighting etc. It looks as if max is looking for links that may have become lost, but under asset tracking everything is either "found" or "ok". The files are anywhere between 15 and 50MB. Does anyone know where to start? Running 3DS Max Design 2011 on XP64 Bit Help! Grae Link to comment Share on other sites More sharing options...
theqball Posted February 7, 2011 Share Posted February 7, 2011 this might help http://forums.cgarchitect.com/35748-max-file-grew-too-big-pls-help-2.html#post317594 Link to comment Share on other sites More sharing options...
dande Posted February 7, 2011 Share Posted February 7, 2011 I had a similar problem recently. I merged the file into a new file bit by bit. Saving each time until I found the dodgy object that was causing the problem. I usually split my file in to separate files and reference them together. That way if there is a problem with one of the files it easier to track down Link to comment Share on other sites More sharing options...
DANKITCHENS Posted February 7, 2011 Author Share Posted February 7, 2011 Hi Shane, Thx for quick reply. I read the thread but I think its something different. My max files are not getting larger (15 - 50MB) while the thread describes files that get to the size of 500MB to 1GB. Link to comment Share on other sites More sharing options...
DANKITCHENS Posted February 7, 2011 Author Share Posted February 7, 2011 Hi Dan, I've come across that too - normally with objects with Vray materials (I work in Mental Ray). However, in my case it doesnt matter which object I try to merge, the effect is the same - a longer and longer save time. Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted February 7, 2011 Share Posted February 7, 2011 Time to troubleshoot... 1) Make sure everything says OK, an nothing says found. Found means it is searched directory paths until it found a name match. 2) What happens if you over write all of the materials so it has no textures? Does it still take awhile? 3) What happens if yo convert everything to an editable poly and then save, does it still take awhile? Link to comment Share on other sites More sharing options...
DANKITCHENS Posted February 7, 2011 Author Share Posted February 7, 2011 Hey Crazy Homeless Guy, I found the solution - it can be found at this thread: - http://forums.cgarchitect.com/61106-long-saving-time-3ds-max.html It requires running Maxscript, but that was easy enough. Dont know what it does, it did the job. My "corrupted" files now take seconds to save, as opposed to minutes. Thx All. Grae Link to comment Share on other sites More sharing options...
theqball Posted February 8, 2011 Share Posted February 8, 2011 Hey Crazy Homeless Guy, I found the solution - it can be found at this thread: - http://forums.cgarchitect.com/61106-long-saving-time-3ds-max.html It requires running Maxscript, but that was easy enough. Dont know what it does, it did the job. My "corrupted" files now take seconds to save, as opposed to minutes. Thx All. Grae that's the same script I posted in the other thread if you need something a bit more polished. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now