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how to create cornice from 3d object ??


anaok
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Hi all

I know how to create a cornice from shapes (2d) and rectangle by loft modifier

 

I need to know How to create cornices from 3d object (it has protrusions or holes) depending on any perimeter line of room

like this picture

16475147.jpg

 

imgresto.jpg

any ideas?

Thanks

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As said above, you'll need to use a displacement map and use a Sweep modifier on a spline drawn around the top of your room. However you might have very slow render times with a disp map.

 

I'd model a small piece of it completely (with all surface features), then just copy that piece over and over.

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As said above, you'll need to use a displacement map and use a Sweep modifier on a spline drawn around the top of your room. However you might have very slow render times with a disp map.

 

I'd model a small piece of it completely (with all surface features), then just copy that piece over and over.

 

What he said, but use proxies.

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