clivengu Posted July 25, 2011 Share Posted July 25, 2011 (edited) I have been having this kind of problem for sometime whenever I try to model something of a larger scale..but did not bother with it, as 90% if my time I usually model smaller Interior, Rooms etc so there is no problem with those smaller area. But when it comes to bigger scene like a whole building, or a bus station, a multipurpose hall.. I tend to get this kind of "broken" polygon, especially with thin wall. I dont think is a problem with my graphic card.. and I hope there is actually a setting in 3ds max to fix this... My new graphic card is Nvidia Quadro 3000M 2GB. These happened also with my older GTX 260 card. The printscreen below should explain what I am trying to tell I hope there is a solution to this.. as it is really annoying to model with such viewport Edited July 25, 2011 by clivengu adding Link to comment Share on other sites More sharing options...
luthias42 Posted July 25, 2011 Share Posted July 25, 2011 I've had this issue myself on multiple occasions. I'm not sure how to fix it, but it's just a display issue and will render still render the way you've modeled it. I think its just a bug in the program. Link to comment Share on other sites More sharing options...
Msamir Posted July 25, 2011 Share Posted July 25, 2011 Is your model close to the origin point (0,0) ? Link to comment Share on other sites More sharing options...
Bruce Hart Posted July 25, 2011 Share Posted July 25, 2011 I've had this problem many times. Have you tried a non-perspective view? Link to comment Share on other sites More sharing options...
clivengu Posted July 26, 2011 Author Share Posted July 26, 2011 yupe is very close to 0,0 point... but because the space is big.. so some is further away Link to comment Share on other sites More sharing options...
clivengu Posted July 26, 2011 Author Share Posted July 26, 2011 I've had this problem many times. Have you tried a non-perspective view? No problem with non-perspective view.. only appear in perspective view... Link to comment Share on other sites More sharing options...
clivengu Posted July 26, 2011 Author Share Posted July 26, 2011 Ok I tried out something which I hope is the solution: Previously my setting under UNIT SETUP is : System Unit Display = Milimeters , Display Unit Scale = Milimeters, Now i change it to: System unit Display = METERS, Display Unit Scale = Milimeters. It solves the problem.. But I still do not know what exactly it is doing and why it works this way... I just dont want my scale to messed up in the end. Link to comment Share on other sites More sharing options...
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