ShaunDon Posted September 3, 2004 Share Posted September 3, 2004 I'm experiencing a problem rendering an exterior scene in Vray. For awhile we've relied on the camera correction modifier to achieve two-point or just plain interesting perspectives. I assume that most people on this board do the same, so hopefully someone can answer my question. We've used the camera correct modifier to achieve a pretty radical angle, and it's cranked up to an amount of 12 or so. I've never gone over 3 before. Anyway, as I've discovered the reflections and speculars will only render (or render correctly perhaps, but I'm getting nothing right now) if I turn the camera correction off, which drastically changes the view and even the camera's position. I'm wondering if there's another method of camera correction that we might try, or if someone out there can at least tell me that I'm insane to use the modifier in that way and that there's no solution to this issue. I'm sorry I can't post images of what I'm experiencing. Non-disclosure and all that jazz. We're using Max 4.2 and Vray 1.09.03m. Thanks! Shaun Link to comment Share on other sites More sharing options...
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