Janwalli Posted January 12, 2012 Share Posted January 12, 2012 Studio/Institution: Wallis EckClient: selfGenre: Residential ExteriorSoftware: Cinema4D, Vray, PhotoshopWebsite: http://www.wallis-eck.de/Description: I am working on a exterior visualization, it´s a free project. Still have to work on geometry and especially shading, but on the side I already started to play with lights. This will be a nighttime shot and I guess I will need some more lights ;-) Link to comment Share on other sites More sharing options...
msje Posted January 12, 2012 Share Posted January 12, 2012 nice shading... i like the texture....keep it up... Link to comment Share on other sites More sharing options...
Ismael Posted January 12, 2012 Share Posted January 12, 2012 The 'sun' appear to be too high in the sky (shadows...) for such a dark image. Killing the direct (sun) light would make the Nightime Shot more credible. Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted January 12, 2012 Share Posted January 12, 2012 I don't think you need more lights, firs you need a narrow camera lens, try with 24mm or so, then use a dome light or only sky light, add an HDRI to it, fix your exposure then put the house accents lights, for that little porch I think 1 or 2 light will be enough, or you can use 4 very small. then a nice warm lighting coming from the inside of the house will do. What version of Cinema 4D are you using, I think there is a gamma issue there too. Link to comment Share on other sites More sharing options...
Janwalli Posted January 13, 2012 Author Share Posted January 13, 2012 it wasn´t so much of a gamma issue, but an issue of light intensity and camera exposure which was to far of a from a real world situation - so I fixed that. Apart from some glow no other post, so color correction and the like will come at the end. Probably apart from white balance, which is set to neutral at the moment (by the way, Vray for Cinema4D R12) - I will use white balance to increase the warm tones of the lights. I will work a bit on the inside, also don´t like the roller blind Link to comment Share on other sites More sharing options...
Janwalli Posted January 13, 2012 Author Share Posted January 13, 2012 P.S with a 24mm lens I get high distortions because of the upright image format - but I will play with different FOV settings, probably I will return to a "regular" image format. But with this lense it indeed looks a bit flat. Link to comment Share on other sites More sharing options...
Janwalli Posted January 13, 2012 Author Share Posted January 13, 2012 this is the second camera I "have on set" Link to comment Share on other sites More sharing options...
RyderSK Posted January 14, 2012 Share Posted January 14, 2012 I would suggest otherwise, to move the camera away ;- ) atleast a bit, the upright format should allow to show more sky as well. I would use sky(HDRi or backdrop simply) with more gradient to it,now it's just blue color. Too blue, too saturated. With that, move the samples at vray dome light up, to 16 atleast to get rid of the high noise (the concrete and floor).. Link to comment Share on other sites More sharing options...
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