Trumble Posted March 19, 2012 Share Posted March 19, 2012 I'm using bend and FFD modifiers to make a hose bend as it comes out of one pipeline into another. They are animated to have the hose going from basically straight to a rounded 45 degree angle. In Max, every once in a while I have to turn the modifier on and off for it to "refresh" properly otherwise the geometry looks like there is no modifier added/animated. It does this in the view port and in my renders. But if I turn them on/off then they'll render fine. It's totally random and there doesn't appear to be any "reason" for it? Any thoughts? Link to comment Share on other sites More sharing options...
Trumble Posted March 20, 2012 Author Share Posted March 20, 2012 So it seems that adding a simple edit poly on top of the stack solved the problem. Gotta love trial and error! Link to comment Share on other sites More sharing options...
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