Jump to content

Noisy splotches trouble


viniciusteles
 Share

Recommended Posts

Hi,

I'm new here, beginner at arch modelling, and studying pretty hard to achieve my goals. Here goes my first post, unfortunately a render trouble:

 

I trying to find out whats wrong with my vray set or my material set thats resulting on this:

http://i.imgur.com/DFzY5.jpg

NOISY SPLOTCHES on my floor :(

 

this material was imported from a previous project that worked just fine previously:

http://i.imgur.com/6sROd.jpg?3689

 

I've already find some solutions, like vray photonmapping but the difference is that i'm getting this noisy splotches only in that material, all troubleshootings involving photon mapping problems, the whole scene was infected with noisy splotches.

Hope you guys help me out, all help will be appreciated.

 

Thanks in advance,

Vinícius

Edited by viniciusteles
changing the title of thread
Link to comment
Share on other sites

Photon mapping isn't a great technique to solve GI when you have Irradiance Mapping available to you. Post a screenshot of your GI settings (as this does look very much like a GI problem) and also of your material settings, as it's strange that a splotchy problem such as this should be material related.

Link to comment
Share on other sites

Are you using a falloff map with Perpendicular/Parallel for reflections? If so try moving the black and white away from there absolute value (0 and 255). This usually causes circles of black in reflective areas, but maybe in your case it's causing splotches.

 

If that isn't it check to make sure your geometry is shelled.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...