gastonlefebvre Posted September 12, 2012 Share Posted September 12, 2012 Studio/Institution: gmaisg arte digitalClient: privateGenre: Commercial InteriorSoftware: Silo 2.2 - Cinema 4D - Arion Render 2.0Website: http://www.wix.com/tongmaisg/site-gmaisg-newDescription: Hello, this is my first post. This project is under elaboration and I needed some critics. I am just doing the 3D visualization, the architectural project is from another office. Well you are welcome to say anything... best regards Ton Link to comment Share on other sites More sharing options...
meherthakker Posted September 13, 2012 Share Posted September 13, 2012 Nice work mate !! Link to comment Share on other sites More sharing options...
gastonlefebvre Posted September 13, 2012 Author Share Posted September 13, 2012 Hi Meher, thanks for the support. Cheers Link to comment Share on other sites More sharing options...
salvador Posted September 13, 2012 Share Posted September 13, 2012 Needs more props. Looks a bit dead even for a minimalist approach. Other than that, nothing to crit. Good lighting, good shaders, etc. Link to comment Share on other sites More sharing options...
gastonlefebvre Posted September 13, 2012 Author Share Posted September 13, 2012 Hi Salvador, thanks for the critics and it is good to see that the setup of light and shaders are good. Yes I will add more props, just waiting the architect to say what will be added. I was more concerned with textures and lighting. Cherrs Link to comment Share on other sites More sharing options...
ericducos Posted September 13, 2012 Share Posted September 13, 2012 To me it almost looks like you could have taken a picture. So the realism is really very good imo. But the scene feels a bit bland maybe. Could you work with the color balance a little bit? And maybe a slight change in contrast? Also, the feeling I get when I look at this is that of a new building where stuff was just moved in - but there's not a human touch yet - and because it looks like a combined kitchen/living room it should feel more intimate shouldn't it? Maybe you need to take a few different shots of your scene, some shots closer to certain objects in your scene to give it a more "personable" feel? Link to comment Share on other sites More sharing options...
gastonlefebvre Posted September 13, 2012 Author Share Posted September 13, 2012 Hi Eric Ducos. Thank you very much for your coments. I think that is what I needed. Always someone outside the project can visualize better. I will study more and have a base for next week meeting with the architect and decorator. After i will post the results. Cheers Link to comment Share on other sites More sharing options...
costagabriel Posted September 21, 2012 Share Posted September 21, 2012 I don't understand - how did you do this with cinema 4d and Arion 2? Arion 2 is a plugin for 3ds max only? Link to comment Share on other sites More sharing options...
gastonlefebvre Posted September 21, 2012 Author Share Posted September 21, 2012 Hi Gabriel. Well, I bought a Arion 2 Standalone license and I have been using the legacy exporters for Cinema 4D. RandomControl now have two options of Arion, a standalone app and a live plugin for 3DMax. In the standalone, the one I bought, you can even import ".obj" files, so you can use any 3D app that export in .obj. Take a look at their website that you will see what I mean. Cheers Link to comment Share on other sites More sharing options...
costagabriel Posted September 21, 2012 Share Posted September 21, 2012 Thanks for the reply Gaston. So you are using c4d - which version? Do you apply materials in c4d? old fry materials or Arion materials? Please explain further as I thought this workflow was not possible. Link to comment Share on other sites More sharing options...
gastonlefebvre Posted September 21, 2012 Author Share Posted September 21, 2012 (edited) Hi Gabriel. Yes I use Cinema 4D R 11.5 and the legacy Fryrender exporter. I export the scene in the ".fry" format and open it in Arion 2 Standalone. Then I do the live adjustments in the materials, camera angle, if needed. In this new version of Arion 2.0 you can still open ".rcs", ".fry" and ".obj" scenes. The only thing that this standalone does not support are instances, only the 3DMax Live plugin has support for it. But the speed of Arion and the workflow from Cinema 4D is what made me use it. I started the modeling in Silo 2.2 for its easyness of modeling. Then exported in ".obj" for Cinema 4D for the final setup of lights, materials. I use the Fryrender material editor inside Cinema 4D. Everything been done, I then export as a Fryrender scene and open in Arion. Well, I hope that helped you. If you have any more question feel free to ask. Cheers Edited September 21, 2012 by gastonlefebvre Link to comment Share on other sites More sharing options...
costagabriel Posted September 23, 2012 Share Posted September 23, 2012 Thanks Gaston - you have been very helpful. You scene is starting to look great. What is your lighting setup? It looks like an image in the environment slot? How are you finding the new Arion? How does it compare to fry - in terms of handling large scenes etc. Link to comment Share on other sites More sharing options...
gastonlefebvre Posted September 24, 2012 Author Share Posted September 24, 2012 Hello Gabriel. Thanks, but the project is in standing by because the owners haven't decided some aspects yet. Ok, for the lightning I used the physical sun (like Fryrender) and the image that appears in the window is just a plane with a forest texture applied to it, because this is a cottage house. Well, when talking about rendering engines we can discuss forever, because when you go for complex scenes there is no magic with any render engine you use, unless you are at Pixar, Blue Sky studios like. What I concentrate in my workflow to decide which one to use was the easyness to setup a scene. I tested Vray, Indigo, etc...but I have been flerting with Arion since release 1.0.1 because of tests that I made. Well as you know Arion use a hybrid tech so you can use the CPU and GPU to render, so it is faster than Fryrender, and I think that at RandomControl they decided to go just for Arion, i think they stoped with Fryrender, not sure, but I did not find any link to fryrender development. As i said before the only downside for me in the standalone version is the instances that it is not possible. A workaround that i use is to use planes with cutout trees or vegetations. Well, conclusion, there is no engine better, but there is the artist feeling to see what workflow is better to deliever the job. Cheers. Link to comment Share on other sites More sharing options...
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