Chris Linek Posted September 22, 2004 Share Posted September 22, 2004 A simple question, or at least the awnser will be I guess. How are the reflections created in the circles? I can't seem to get it right. When I place a light to shine trough my windows I only see the light spots on the floor or the walls from the lightbeam. But I can´t get the reflections of the 'environment light' on the floor. I've played around with reflections and attenuation in my floor material but somewhere I'm doing something wrong. Some guidance in the right direction(s) would be appreciated. Thanks in advance. Chris Link to comment Share on other sites More sharing options...
Sketchrender Posted September 23, 2004 Share Posted September 23, 2004 hi personally i think your being too critical of your work. It's good, put in the final images folder and get on with the next one. You did a very good job, be proud of it, seriously nobody would see that. phil Link to comment Share on other sites More sharing options...
lup Posted September 23, 2004 Share Posted September 23, 2004 i agree with that... Link to comment Share on other sites More sharing options...
IC Posted September 23, 2004 Share Posted September 23, 2004 Isn't that someone else's work he's using as an example(?) Link to comment Share on other sites More sharing options...
trhoads Posted September 23, 2004 Share Posted September 23, 2004 IC, good catch, I noticed the MD8 signature, but the name in the lower right hand side, appears to be something other than his. But it does have sample as a watermark, maybe this is what he is trying to acheive, not what he has already produced. Just trying to be optimistic. Link to comment Share on other sites More sharing options...
William Alexander Posted September 23, 2004 Share Posted September 23, 2004 Try using some attentuation or falloff for the reflection. Link to comment Share on other sites More sharing options...
Chris Linek Posted September 24, 2004 Author Share Posted September 24, 2004 Yes indeed the picture I posted is an example of what I´m trying to achieve. I've looked around on this forum, and there is a very similar post about the reflections on the floor, saying that reflections like that are done by a third party render?? Isn't it possible in VIZ 4? Link to comment Share on other sites More sharing options...
quizzy Posted September 24, 2004 Share Posted September 24, 2004 you can put a very small bump map on the floor material, or you could use the fall-off from the raytrace material Link to comment Share on other sites More sharing options...
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