Jump to content

Rendering Image Sequence Progressively Getting Slower


samvitblass
 Share

Recommended Posts

Hi everyone, this is my first post. :)

I am an Industrial Designer and have been animating products for a few years. At the moment I’m doing a new animation for my client, very similar to the one I did 3 years ago which can be seen on youtube:

 

 

 

In one of my scenes I have 45 frames. If I render one frame at a time it takes less then 5 minutes to render. If I render the entire sequence the render time gradually gets slower. At the 20th frame the render time is over 4 hours per frame and a total of 12 hours :confused:(at which point I stopped the render).

 

 

The only solution I have found is to render one frame at a time. This is very frustrating because I have to spend the entire time by the computer.

This is the second time I have this problem. The first time (a scene with many more frames) I redid the scene and everything worked as it normally does.

 

 

 

Somehow I feel it’s v-ray that’s messing up.

All processors run at %100 and about 6GB of ram is used.

Anyone have any suggestions.

All the best,

 

Sincerely,

Samvit Blass

 

 

Programs: 3ds max 2013 with V-ray 2.3 (IM and LC)

Computer: 8GB RAM; 16*Intel Xeon cpu – E5520 @ 2.27GHZ; nvidia quarto fx 3800

Scene: 1,289,675 faces

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...