thenusiansivakumar Posted April 30, 2013 Share Posted April 30, 2013 HI I am trying to render my first interior scene, I am facing a problem with Vray ambient occlusion rendering it is not rendering few objects in the scene such as walls, floors, curtain. I have attached my both rendered output with this thread. I used VRAY AMBIENT OCCLUSION 2.0 script to render this output. Plz help me to sort this problem. Thx Regards Thenu Link to comment Share on other sites More sharing options...
Chris MacDonald Posted May 1, 2013 Share Posted May 1, 2013 Why are you running a script to get an AO pass? Just put a VRayDirt map (which is an AO pass) in the VRayExtraTex render element, and tweak the radius/samples/etc and you'll get a perfect ambient occlusion pass out as a render element every time. Link to comment Share on other sites More sharing options...
cg_Butler Posted May 1, 2013 Share Posted May 1, 2013 I second this! Link to comment Share on other sites More sharing options...
Scott Schroeder Posted May 2, 2013 Share Posted May 2, 2013 (edited) Your wall normals are flipped. If your script is rendering this as a extra texture, then AO will only work on forward facing normals. I also second Chris' reply. You should know what the script is doing, ie the AO process, before you use it. Scripts are nice but they aren't always necessary. They can over complicate a fairly simple process. Edited May 2, 2013 by VelvetElvis Link to comment Share on other sites More sharing options...
thenusiansivakumar Posted May 3, 2013 Author Share Posted May 3, 2013 Why are you running a script to get an AO pass? Just put a VRayDirt map (which is an AO pass) in the VRayExtraTex render element, and tweak the radius/samples/etc and you'll get a perfect ambient occlusion pass out as a render element every time. Thx a lot.....got it ....its a great help...Thx a lot again Link to comment Share on other sites More sharing options...
thenusiansivakumar Posted May 3, 2013 Author Share Posted May 3, 2013 I second this! Thanks for u r time...great help Link to comment Share on other sites More sharing options...
thenusiansivakumar Posted May 3, 2013 Author Share Posted May 3, 2013 Your wall normals are flipped. If your script is rendering this as a extra texture, then AO will only work on forward facing normals. I also second Chris' reply. You should know what the script is doing, ie the AO process, before you use it. Scripts are nice but they aren't always necessary. They can over complicate a fairly simple process. I really appreciate ur help..scott Link to comment Share on other sites More sharing options...
thenusiansivakumar Posted May 3, 2013 Author Share Posted May 3, 2013 Thank you..,,, Thank u soo much.....Chris....u r helpful.,,, Link to comment Share on other sites More sharing options...
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