Jump to content

VrayFur looking flat. Please help!


robkore1
 Share

Recommended Posts

Hi,

 

This is a problem I've been having for a while. Whenever I use VrayFur, the object looks flat when rendered, like with no shadows. I've looked for tutorials and on forums and for people that have had this issue before but I've had no luck.

I've attached an image to illustrate the problem.

 

To the right of the VrayFur object, I added a few 3-sided cylinders the same thickness and material as the VrayFur object so you can see the difference.

 

VrayFur issue 01.jpg

 

Any help will be much appreciated since I've been trying to sort this out for a while and it's starting to do my head in!

 

Thanks!

Link to comment
Share on other sites

Hello,

 

Try to uncheck "flat normals" (if you haven't already), or try adding a falloff map (two colors) in the diffuse slot instead of a simple color... or both.

I also had this problem and what I suggested lead to better results.

 

Good luck

Link to comment
Share on other sites

Thank you for your reply Andrei. I tried "flat normals" but I didn't notice any changes. Then I tried the falloff map and it improved just a bit, but not enough.

It seems like for some strange reason, the geometry generated at render time hasn't got the quality it's suppossed to have.

 

So, if anybody has any other tips, they are very welcome. Thanks.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...