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Ignore horizon line while rendering


Tsiki
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Hi,

 

I'm doing image of a train, using max 2010 + Vray 2.0

I add HDRI (mapping type=spherical) to my scene but I keep getting the horizen in image background.

Moving camera position is very limmitted.

How I can control the horizon line position?

else, how Vray will ignore horizon line while rendering.

 

Attached jpg demonstrate this issue.

 

VisibleHorizenLine.jpg

 

Thanks.

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Thanks.

It can be a solution but I expect 3DsMax to be more sophisticated and I probably missed some button or checkbox somewhere.

 

I think the solution may just be hiding in all that sophistication.

Your HDRI is your background, your HDRI has a horizon. You will see the horizon unless there's something in the way. Like geometry. But unfortunately there's no 'make geometry for my scene' button or checkbox. You have to make it yourself.

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Thank you Tom, however, I replaced current HDRI with a full sky (no horizon at all) but the result remain as you can see in my first attachment.

Actually, I find out the horizon line doesn't show by replacing Vray phisical camera with 3DSmax standard camera.

 

Any idea what setup on the Vray camera can give the same output?

Attached image use Vray camera

VisibleHorizenLine_VrayCamera.jpg

 

and this one by using standard camera

VisibleHorizenLine_StandardCamera.jpg

 

Regards,

Edited by Tsiki
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