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052009: running out of stack space, breaking shader call recursion..


TSuess
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I am running a 380 frame interior animation. Everything was going well until about frame 200. Now the job seems to get stuck between frames. Essentially backburner just stops processing the job. I've restarted it several times but backburner only processes 5 or 6 frames and it goes right back into this "Paused" mode between frames. The error I'm seeing says

 

3dsmax adapter : MENTAL RAY LOG: PHEN 1.0 534 MB warn 052009:running out of stack space, breaking shader call recursion..

 

Has anyone else experienced this?

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