alejandrosuavita Posted August 25, 2013 Share Posted August 25, 2013 Hello, I am building an indoor scene set up with mental ray. When I set up the viewport to the ''realistic'' setting the scene becomes very saturated and light (Not really showing what I expected). But the render looks fine Here is what the viewport looks it looks like: http://www.pasteall.org/pic/58170 If somebody knows what the problem is or has the same problem please let me know. I have 3ds max 2013 x64 - Student Version AMD Radeon HD 7770 GHz Edition Link to comment Share on other sites More sharing options...
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