selos69 Posted October 31, 2013 Share Posted October 31, 2013 (edited) Hi Guys, Hopefully someone can help me. Being a novice with regard to animation, I had loaded BIP files to my character models and saved (via Motion tab). After finding that it's easier to merge the characters into my animation scene and apply the bip file via motion mixer, I did that. Unfortunately, with the bip files already saved to the character. The scene is now using 14GB of ram with the character files xref'd. I think the problem is that I've essentially doubled the bip files or something? For comparison, when I only used motion mixer (with the raw character files), with the same amount of people, the scene is using about 3GB of ram. Anybody know how to rectify my mistake? Apologies if I haven't made sense - it's late and I'm trying to figure out how to fix it. Any help would certainly be appreciated. Chris Edited October 31, 2013 by selos69 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now