sebastiankraus Posted November 17, 2013 Share Posted November 17, 2013 (edited) Hi, I have a pretty annoying issue with Vray Renderelements and composing them into a beautypass. Obviously i got into this topic cause i wanted to have total control of my finalrender in postproduction. Anyhow. I read like 100000000 Blogs and tutorials, sat down yesterday around 22h straight and never got a result, that was close to the rgb_color_output. Thats directly leads to my question: Which are the correct rendersettings, fileformats and especially colormapping sets to get the beautypass looke like the rgb_color pic in VFB? In my case the composition should be: [DiffuseFilter * RawGI] + [DiffuseFilter * RawLightning] + VrayReflection + VrayRefraction + VraySpecular = FINALRENDER I also tried with [ + 0.2 * 1/Rawshadow] which made the result even worse! Color Maping: some say tweakin the "dont affect color" option in Vray, which is same as Mode "NONE" in Vray 2.4 is necessary. This just makes no sense to me, as i used CM to clear up the burned out parts of the pic. Gamma: I used 2.2, 1.0. output in Color Mapping Tab - no difference FileFormat: I really did everything yesterday. PNGs, JPGs, TGAs, EXRs in all sorts of different Bit-Levels. The closest was exporting as EXR and using 2.2 Gamma-Curve on it! VFB: Some tutorials adviced to turn off the "display colors in sRGB space". didnt made any difference in the composed result. It felt weird to me anyways Whatever i changed - the RGBcolor result had always the same look. I didnt get there with my composition even once... Im using 3ds Max Design 2014 with Vray Adv 2.4xxx Any advices? Thanks in advance Sebastian Edited November 17, 2013 by sebastiankraus Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now