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Mental Ray distributed bucket rendering - bucket colors are mis-matched


rad_thundercat
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Hi there,

 

I'm just setting up another computer for DBR with 3ds max & Mental Ray. I've done this before at my old company with no problems.

 

However, in this case, the buckets coming from the slave computer are a different color than the buckets rendered locally.

 

I reset a fresh scene, put in a basic daylight system, and used Arch&Design material (no textures) on both the ground and teapot.

 

Both computers are 64-bit running Windows 7. Local computer has an Intel i7, the slave has an Intel i5.

 

Anyone know what's going on?

 

Thanks,

Andrew

 

Capture2.PNG - No DBR

Capture.PNG - DBR

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