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Mirrored bitmap not displaying correctly in viewport?


DANKITCHENS
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I've had this problem with mirrored bitmaps not displaying as they should in the viewport.

 

I have no problem with tiled bitmaps. It looks as if the mirrored bitmap is displaying in the viewport at 200% scale of the final render.

 

I am using a NVIDIA Quadro K2000 with latest driver installed.

 

Has anyone else come across this problem? Graphics Card prob? :confused:

 

Please refer to attached image (benchtop marble).

 

Mirrored bitmp not displaying correctly in benchtop.jpg

 

Graeme

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