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Displacement Materials Not Rendering Properly


michaelsmith1
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I am trying to create a corrugated material displacement in Maxwell Render but it does not want to work. I have created a simple test material by using the car paint modifier and then applying a displacement map as follows:

 

displacement material settings.jpg

 

If I create a plane in Maxwell Studio by importing a primitive object (Plane 8 x 8) and render the displacement material it works and looks like this:

 

displacmenet studio plane.jpg

 

However, If i create a plane in sketchup and apply the material, it no longer looks like what it does in studio:

 

sketchup render.jpg

 

And... If I create a plane in sketchup and bring it into maxwell studio and render, it looks like this:

 

maxwell studio error.jpg

 

 

How Can I get my displacement to work properly in both sketchup and studio??

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