matthewhickey Posted May 6, 2015 Share Posted May 6, 2015 I am trying to model a bamboo structure in Rhino with Vray, but my texture mapping is not working the way I want it to I have tried planar, surface, and cylindrical mapping. I've also tried rotating the UVW map and changing the UVW repeat. I am using my rendered viewport to see how the textures are mapped before rendering in V-Ray. (see screenshot) What would you recommend to have it look like bamboo? I am using a simple texture, I've added my file, the texture maps are made with crazybump. I would just control the repeat to get more segments. Any advice would be useful, I'm getting better at this, but argh, rhino is not great for mapping textures... Link to comment Share on other sites More sharing options...
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