mozarcmu Posted August 24, 2015 Share Posted August 24, 2015 I posted the question in the autodesk community, I don't know how to insert image in this forum so I just copy the link of my post in the autodesk community here below, appreciate the one more click:) http://forums.autodesk.com/t5/3ds-max-3ds-max-design-general/guys-how-to-make-vray-renderoutput-less-grainy/td-p/5783033 and here you can see in the attachment the materials that are black and have glossy reflection have tiny white noise on them and the glass cover of the design is the worse, as the highlight along the side is not continue and the edge has clear alias I would be greatly appreciated if you can help me boost up the image quality without setting adaptive max subdivide to 100+ and min shade to 400+, I tried, and it doesn't work unfortunately Link to comment Share on other sites More sharing options...
timothyhanson Posted September 13, 2015 Share Posted September 13, 2015 Have you tried "Clamp max ray intensity"? also you can leave your other settings the same and try just increasing the samples in your refraction which are very low at a value of 8 from what you posted in the other forum. Try 32 in your refraction. Link to comment Share on other sites More sharing options...
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