frankhellner Posted August 31, 2015 Share Posted August 31, 2015 (edited) Hi, I have followed all settings from a number of online tutorials on Dome light HDRI in vray and rhino. I don't know what it is, some of the renders have a black (darkened) part near the top of the image, and some don't (depends on the perspective) - please see attached images. For these two scenes, I didn't touch the domelight at all, only moved around and showed a different view, already they showed 2 different results. There are some scenes that I need to show a particular perspective of a building, (perspectives where the camera is near the ground, not bird eyes view) and those scenes always have that darkened part at the top. Has anyone encountered this problem? I have tried many things, and I can't seem to figure it out. I am using Vray 1.5 and Rhino 5 Many thanks Edited August 31, 2015 by frankhellner Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted August 31, 2015 Share Posted August 31, 2015 I am not a Rhino user, but I can tell you the problem is the lack of background in your scene, your environment it is black and that is what your glass material is showing/reflecting. in 3DMax V Ray dome overwrite the environment, showing the same image that you use to lit your scene as a background. maybe in Rhino you need to do an extra step for this. Some exposure adjustment it is recommended for your image, now everything look very over exposed. Link to comment Share on other sites More sharing options...
frankhellner Posted September 1, 2015 Author Share Posted September 1, 2015 Thanks for your reply. This is only my test model. I have a very complicated model that it takes too long to do these test renders. I purposely did not put in a background so I can clearly see the HDRI image with Dome light. All the tutorials I watched online did not start with a background, they used the image in the domelight. Link to comment Share on other sites More sharing options...
timothyhanson Posted September 13, 2015 Share Posted September 13, 2015 Francisco is correct, refraction by it's very nature needs something to refract for you to see its values. Your second image is refracting the ground which is clearly visible beneath the glass, but in your first image it is refracting the black void behind. If you think about it, unless there is a color value to the fog parameter of the refraction all any glass or water material has to use for it to be visible is what it can reflect or refract from the environment around it. Link to comment Share on other sites More sharing options...
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