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Vray: White line/contour render issue


inuinu
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I've been struggling with this problem for a long time and perhaps there's someone here that had the same issue and managed to solve it.

 

When rendering alpha sequences - whether it's PNG, Targa or Tiff - I get a ca 1-2 pixel white line around the whole object.

 

I usually working with motion tracked footage so the lines becomes quite present when composing the CGI sequences with the film footage.

Been trying various settings with AA, Image sampler and Color mapping but nothing seems to solve it.

 

I'm composing in After Effects with Premultiplied Alpha and render in 3D studio Max.

What I usually do is to add a matte effect to the layer and remove the white line; which also removes some of the shadows that I would like to remain.

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  • 4 months later...

You can use a trick to reduce most of the time remove the effect. That line comes from the background map you are using, maybe the environment map. To remove that white line, you can use less strong light for the environment map or you can also use custom color instead of pre-multiplied alpha in after effects. Use same color as your background map and it will remove the white line.

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1. After Effects - make sure your premult color is the same as your ambient light/hdri - this will remove fringing

 

2. Nuke - Premult after you have combined your passes - read the nuke manual on premulting so you dont combine your alpha channels (this adds 1px for every pass and adds up quick)

 

a video explanation would probably help;

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