damianchase Posted June 6, 2016 Share Posted June 6, 2016 Hi, I am getting some horrible results with the bright portion of the image looking perfectly fine and the black shadows looking awful. I suspect that this is some kind of a contrast problem. The image looks exactly the same like that without any rendering in 3Ds Max 2015 and 2016. I use Vray Material and then choose bitmap and put a high resolution jpg file on top of it which looks perfectly fine in windows. Thanks for looking. Please help. Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted June 6, 2016 Share Posted June 6, 2016 are you using any lights in your scene?? did you try to use a VRay light material instead? Link to comment Share on other sites More sharing options...
damianchase Posted June 7, 2016 Author Share Posted June 7, 2016 Here's an original and the rendered version placed on a Vray Material. There are also other light sources in the scene. Link to comment Share on other sites More sharing options...
damianchase Posted June 8, 2016 Author Share Posted June 8, 2016 Here's the original and the render on a Vray Light Material. Link to comment Share on other sites More sharing options...
akshayarora Posted June 8, 2016 Share Posted June 8, 2016 Have you done any tweaking in levels or curves in V-ray frame buffer or check your gamma setting in color mapping . This will sort out I think Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted June 8, 2016 Share Posted June 8, 2016 I don't understand really, can you post screen shot of your scene setup?? Render settings, how many lights, exposure, GI if any. Link to comment Share on other sites More sharing options...
Casey Hawley Posted June 9, 2016 Share Posted June 9, 2016 Does the 'Compensate camera exposure' option in the VRayLightMtl adjust for this? Link to comment Share on other sites More sharing options...
damianchase Posted June 15, 2016 Author Share Posted June 15, 2016 (edited) I have found a solution. The problem has been caused by the 8 Bit Texture Format setting in Vray RT Settings. Thanks to everyone for trying to help. Edited June 15, 2016 by damianchase Link to comment Share on other sites More sharing options...
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