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light source


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im from houston. thanks for your help, but it does not appear to work. when i check show cone, i cannot see the light source?


im pretty sure that determines whether or not the cone is shown if the light is currently selected or not.


thanks again.


any other bright ideas?

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You need to create a piece of geometry and give it a bit of self-illumination to create a light 'source'. Is that what you mean?



maybe that is what i need.


what i mean is light is emitted from a source, most often a bulb which is visible, but in max i dont know how to make that source visible.


i want to be able to see the source, probably even fake a bulb.

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