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Advice needed on 3ds max + vray interior scene


deabeatovikj
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Hello ,

I need advice about this render, I want to know what I should change in my vray settings , enviroment and light settings in order to get more realistic final render.

 

I work in 3ds max 2014 and vray 3.2

Lights used : dome light and 3 plane vray plane lights.

 

My computer is average , it took 4 hours for this render and I first saved it as PNG but it was too big to get uploaded here so I changed it to JPG.

The render you see here is edited in photoshop, only lamps and contrast.

 

Any kind of advise will be appreciated :)

dome light.jpg

settings.jpg

homeoffice1JPG.jpg

enviroment settings.jpg

Edited by deabeatovikj
to add one more image
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Getting "photo realistic" images is not only about V Ray settings, this been talked on this forum several times, there are many factors that will help you to create a nice pleasing image. Photo realism is not everything either.

Quality of the modeling, elaborated textures, good lighting, great composition, Post work, never under estimate the power of post work.

 

You also need to consider, composition, color balance, and story. What's the point of your image.

 

In your specific case. the one point perspective looks nice, but is not there yet, maybe camera little lower, maybe it would be better to show the end of that coffee table; and you really need to work in the curtain on the left, if not just delete it.

 

technically speaking everything seems evenly lit, but in reality this rarely happens, unless is a staged photo shoot, but even in that case the photographer will setup the lighting to accentuate some area of the image to create a natural contrast. (samples here )

 

Your GI also seems low, I can see some dark areas in the ceiling and no shadows under the element over the table. (contact shadows)

You could go with medium Irr setting but increase the subdivs and also the interpolation, ( don't make the interpolation higher than subdivs)

Also you can check detail enhancement or go Brute force on the first bounce and LC for the second. It will render slower but the result are worth it.

Best luck and keep posting your progress ;)

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Two things right off that will help:

 

The purple/fuchsia fabric on the sofa is too intense. Try desaturating the color just a bit. You are getting hue/chromatic blowout.

 

Tweak the pillow fabric just a bit to lower the brightness of the material. It's getting some blowout on the highlights.

 

Lastly, those are some pretty thick trees holding up the world's most tiny shelves. :)

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