stayinwonderland Posted September 6, 2016 Share Posted September 6, 2016 trying to make a pretty cheap and cheerful ocean using a noise in the bump slot. Bump is maybe tolerable at 5 but in VrayRT looks pretty good round 15-20, it's raised enough to kick in the full fresnel effect you get when water is reflecting two opposing angles. Kinda choppy. I was happy with that until... I render it properly, only around 1k, and it looks like I've used a crappy low res bitmap. it's not the blur setting either. Also, it's set to fractal and iterations of 10. how do I pack it full of nice fat resolution? Link to comment Share on other sites More sharing options...
Chris MacDonald Posted September 6, 2016 Share Posted September 6, 2016 Can you post an example? What is the procedurals "blur amount" set to? Link to comment Share on other sites More sharing options...
Stephen Thomas Posted September 6, 2016 Share Posted September 6, 2016 Could it be that your AA isn't picking up on the detail? Link to comment Share on other sites More sharing options...
stayinwonderland Posted September 6, 2016 Author Share Posted September 6, 2016 weird, I've done various tweaks to the whole scene and it doesn't seem as bad. But I'm not sure what I did. Something to do with the size of the noise perhaps. Will come back if it shows up again! Link to comment Share on other sites More sharing options...
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