amarkovi Posted December 2, 2004 Share Posted December 2, 2004 could someone please help me with using decals? i need to put a logo for example (.jpg) on an object that already has its color/material set. i tried using white text with an opacity map and it works ok, however if i try using a colored logo i can't get it to work. thanx Link to comment Share on other sites More sharing options...
Menno Posted December 2, 2004 Share Posted December 2, 2004 Use a composite map in the diffuse slot. The first material is your "underlay" material, and the other ones are what you add on. If you want a decal, just use a bitmap (assigned to a map channel) and turn off the tiling options. That's how I made my brick wall in the other topic: (to which nobody replied ). Link to comment Share on other sites More sharing options...
kippu Posted December 3, 2004 Share Posted December 3, 2004 hey menno that is a nice idea ....can you share that material..looks neat Link to comment Share on other sites More sharing options...
Menno Posted December 3, 2004 Share Posted December 3, 2004 here it is Link to comment Share on other sites More sharing options...
amarkovi Posted December 3, 2004 Author Share Posted December 3, 2004 thanks Menno, i think i figured it out... just one more thing: if i have a bitmap of a logo and want just the logo to show i have to edit it in photoshop>ad an alpha channel for the transparent background? can i just use that new image (.tga for example) in the opacity map? i tried also makin two images in photoshop: one is the logo with the background in black and the other is the same just with the logo in white> i then used them with a mask map....but the result edges are not very straight... Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now