fardinazhari Posted September 15, 2016 Share Posted September 15, 2016 (edited) Hi guys, I recently tried to render a car model in an exterior environment using HDRI. I created a Vray domelight and linked the Vray HDRI to the light texture. Also, gamma has been set to 2.2 in 3ds max's setup and color mapping is exponential. AS you see the shadow under the car and also some parts of the tires is too dark so it's not desirable and makes it less natural and reallistic. I atteched the image so please look at the image and help me to solve this issue. Edited September 15, 2016 by fardinazhari Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now