Jump to content

Rendering a car model using HDRI


Recommended Posts

Hi guys,

I recently tried to render a car model in an exterior environment using HDRI. I created a Vray domelight and linked the Vray HDRI to the light texture. Also, gamma has been set to 2.2 in 3ds max's setup and color mapping is exponential. AS you see the shadow under the car and also some parts of the tires is too dark so it's not desirable and makes it less natural and reallistic. I atteched the image so please look at the image and help me to solve this issue.



Edited by fardinazhari
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...