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Rendering a car model using HDRI


fardinazhari
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Hi guys,

I recently tried to render a car model in an exterior environment using HDRI. I created a Vray domelight and linked the Vray HDRI to the light texture. Also, gamma has been set to 2.2 in 3ds max's setup and color mapping is exponential. AS you see the shadow under the car and also some parts of the tires is too dark so it's not desirable and makes it less natural and reallistic. I atteched the image so please look at the image and help me to solve this issue.

a4oo_render_01.jpg

A.jpg

Edited by fardinazhari
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