chrisi Posted September 22, 2016 Share Posted September 22, 2016 Hey guys, I am trying to make a panorama in rhino with vray. Now I am stumbling into something i don't understand - I put my camera on sperical - Override FOV to 360.. Now this should work... But if i render it, it is more like 180 degrees than 360. The weird thing is, that it does work when i turn of the Physical camera settings, now its 360 degrees. But the problem is that if i do that, i lose my camera settings of iso and f-number. This leads to an overly white render. Is there a way to solve this, or to do the light settings somewhere else (I used to work in 3dmax and know i can do that there) let me know thanks Link to comment Share on other sites More sharing options...
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