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3DS Max & Vray 3.30.05 Ambient Occlusion issue


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Hello!

 

I'm currently working with 3DS Max and Vray 3.30.05 and I've come across an issue that I haven't previously had. I was wondering if anyone was experience similar issues and/or had a solution for this.

 

I'm using the Vray ExtraTex element to create an Ambient Occlusion pass with a Vray Dirt Map. However, when I look at the output, the plane lights in my scene are causing black shadows to appear on the ceiling above where the lights are located. Clearly, this causes problems/more post-work to be done and I would like to find a solution.

 

I've attached an image of the issue for further clarification.

 

Ambient Occlusion Issue.jpg

 

I'm sure there is some setting I'm overlooking but if anyone has run into this issue or knows a way to fix this, I would be grateful. Thank you!

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