jaychoi Posted February 1, 2017 Share Posted February 1, 2017 I have trees as a proxy in my scene, but when I heat the render, it does not render as a textured mesh object, but instead, it renders as a bounding box... What do I do? I use 3ds max 2015 vray3.2 Please help me out Link to comment Share on other sites More sharing options...
komyali Posted February 1, 2017 Share Posted February 1, 2017 you didnt save it right or you didnt connect your proxy file with proxy in scene. First select whole three and then go to vray export. Then select export all selected objects in single file. Then chose automaticly create proxies and put number of faces in preview. Check also box with multi material. Chose destination folder (so you can track it easy) and near File: put the name of proxy. If you have already created proxy pick bounding box and in modify tab file browse and find where did you save your proxy file. Link to comment Share on other sites More sharing options...
jaychoi Posted February 2, 2017 Author Share Posted February 2, 2017 Sorry for the late reply and Thank you so much! It solved the problem! Link to comment Share on other sites More sharing options...
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