jakecruse Posted April 21, 2018 Share Posted April 21, 2018 (edited) I’m having problems with black geometric lines appearing on random surfaces in renders generated using VRAY in Rhino. These can be seen in the images attached. If anyone has any suggestions to resolve this please respond. Jake Edited April 22, 2018 by jakecruse Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted April 22, 2018 Share Posted April 22, 2018 I think you have edge text shader in your scene?? Link to comment Share on other sites More sharing options...
jakecruse Posted April 22, 2018 Author Share Posted April 22, 2018 I think you have edge text shader in your scene?? How do I remove this? Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted April 23, 2018 Share Posted April 23, 2018 I am not sure if this is the problem, but that is a shader that you can find it in the material itself. Are you using Sketchup or 3D Max? Link to comment Share on other sites More sharing options...
jakecruse Posted April 23, 2018 Author Share Posted April 23, 2018 I'm using Rhino. I've looked in the material settings but I'm unable to find any edge setting. Im starting to wonder whether im going to have to export to 3DS Max just to render... But there must be a solution! Link to comment Share on other sites More sharing options...
jakecruse Posted April 23, 2018 Author Share Posted April 23, 2018 RESOLVED: I moved the model closer to the origin. Thank you for your responses though Francisco! Link to comment Share on other sites More sharing options...
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